#FORM2
[attack_zu_che]
name : "車"
icon : 31118
portrait : 31118
polar : -1
religion : -1
life_effect : "level * 140 + level / 4 * 230"
mag_effect : "level * 6.2 * difficulty * 0.7"
phy_effect : "level * 6.2 * difficulty * 0.7"
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1050 + level / 10 * 30"
speed_effect : "1000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "lipo-qianjun", "youshui-zhishe", "shensheng-zhiguang" })
family_skills : ({ "C4" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact : ({ "jinjiaojian", 20, "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_zu_monster_che"
[attack_zu_pao]
name : "砲"
icon : 31122
portrait : 31122
polar : 0
religion : -1
life_effect : "(level * 120 + level / 4 * 200) / 2"
mag_effect : "level * 6.2 * difficulty * 0.7 * 1.4"
phy_effect : "level * 6.2 * difficulty * 0.7 * 1.4"
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 200
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1000 + level / 10 * 30"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
family_skills : ({ "B1", "B2", "B3", "B4" })
artifact : ({ "fantianyin", 18, "yinyangjing", 20 })
tactics : "tactice_attack_zu_monster_pao"
[attack_zu_ma]
name : "馬"
icon : 31119
portrait : 31119
polar : 0
religion : -1
life_effect : "level * 120 + level / 4 * 200"
mag_effect : "level * 6.2 * difficulty * 0.7"
phy_effect : "level * 6.2 * difficulty * 0.7"
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1000 + level / 10 * 30"
speed_effect : "350 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "liwan-kuanglan", "wuse-guanghuan", "qiankun-zhao", "siwang-chanmian", "daofa-wubian" })
artifact : ({ "yinyangjing", 20 })
tactics : "tactice_attack_zu_monster_ma"
[attack_zu_zu]
name : "卒"
icon : 31123
portrait : 31123
life_effect : "level * 120 + level / 4 * 200"
mag_effect : "level * 6.2 * difficulty * 0.7"
phy_effect : "level * 6.2 * difficulty * 0.7"
mstunt_rate : 200
accurate : 400
stunt_rate : 100
double_hit_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1000 + level / 10 * 30"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_zu_monster_zu"
[defense_bing_che]
name : "俥"
icon : 31112
portrait : 31112
polar : -1
religion : -1
life_effect : "level * 140 + level / 4 * 230"
mag_effect : "level * 6.2 * difficulty * 0.7"
phy_effect : "level * 6.2 * difficulty * 0.7"
phy_absorb : ({ -20, -10 })
mag_absorb : ({ -20, -10 })
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 100
damage_sel : ({ 40, 79 })
damage_sel_rate : ({ 40, 79 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1000 + level / 10 * 30"
speed_effect : "1000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "damage_sel", "damage_sel_rate", "phy_absorb", "mag_absorb" })
skills : ({ "B4", "lipo-qianjun", "youshui-zhishe", "shensheng-zhiguang" })
family_skills : ({ "C4" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact$ : ({ "dinghaizhu", 12, "hunyuan-jindou", 20, "jinjiaojian", 20 })
artifact$ : ({ "yinyangjing", 12, "hunyuan-jindou", 20, "jinjiaojian", 20 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_bing_monster_che"
[defense_bing_pao]
name : "炮"
icon : 31115
portrait : 31115
polar : 0
religion : -1
life_effect : "(level * 120 + level / 4 * 230) / 2"
mag_effect : "level * 6.2 * difficulty * 0.7"
phy_effect : "level * 6.2 * difficulty * 0.7"
phy_absorb : ({ -20, -10 })
mag_absorb : ({ -20, -10 })
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 200
penetrate : ({ 30, 69 })
penetrate_rate : ({ 30, 69 })
damage_sel : ({ 40, 79 })
damage_sel_rate : ({ 40, 79 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1000 + level / 10 * 30"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "damage_sel", "damage_sel_rate", "penetrate", "penetrate_rate", "phy_absorb", "mag_absorb" })
family_skills : ({ "B1", "B2", "B3", "B4" })
artifact$ : ({ "dinghaizhu", 12, "fantianyin", 20 })
artifact$ : ({ "yinyangjing", 12, "fantianyin", 20 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_bing_monster_pao"
[defense_bing_ma]
name : "傌"
icon : 31113
portrait : 31113
polar : 0
religion : -1
life_effect : "level * 120 + level / 4 * 230"
mag_effect : "level * 4.4 * difficulty * 0.7"
phy_effect : "level * 4.4 * difficulty * 0.7"
phy_absorb : ({ -20, -10 })
mag_absorb : ({ -20, -10 })
accurate : 800
stunt_rate : 200
double_hit_rate : 200
mstunt_rate : 200
damage_sel : ({ 40, 79 })
damage_sel_rate : ({ 40, 79 })
ignore_resist_metal : 800
ignore_resist_wood : 800
ignore_resist_water : 800
ignore_resist_fire : 800
ignore_resist_earth : 800
tao_effect : "2000 + level / 10 * 30"
speed_effect : "650 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "damage_sel", "damage_sel_rate", "phy_absorb", "mag_absorb" })
skills : ({ "tiandi-hunyuan", "qiankun-zhao", "ruyi-quan", "honghua-lvye", "daofa-wubian" })
artifact$ : ({ "dinghaizhu", 12 })
artifact$ : ({ "yinyangjing", 12 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_bing_monster_ma"
[defense_bing_bing]
name : "兵"
icon : 31116
portrait : 31116
religion : -1
life_effect : "level * 120 + level / 4 * 230"
mag_effect : "level * 4.4 * difficulty * 0.7"
phy_effect : "level * 4.4 * difficulty * 0.7"
phy_absorb : ({ -20, -10 })
mag_absorb : ({ -20, -10 })
mstunt_rate : 400
accurate : 800
stunt_rate : 400
double_hit_rate : 400
damage_sel : ({ 40, 79 })
damage_sel_rate : ({ 40, 79 })
ignore_resist_metal : 800
ignore_resist_wood : 800
ignore_resist_water : 800
ignore_resist_fire : 800
ignore_resist_earth : 800
tao_effect : "2000 + level / 10 * 30"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect" })
random_attrib : ({ "damage_sel", "damage_sel_rate", "phy_absorb", "mag_absorb" })
skills : ({ "B5", "lipo-qianjun" })
artifact$ : ({ "dinghaizhu", 12 })
artifact$ : ({ "yinyangjing", 12 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_bing_monster_bing"
[attack_pao_zu]
name : "卒"
icon : 31123
portrait : 31123
polar : 0
religion : -1
life_effect : "(level * 200 / 2 + level / 5 * 200 / 2) * 1.4"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
accurate : 800
stunt_rate : 400
double_hit_rate : 400
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
damage_sel_rate : ({ 30, 49 })
damage_sel : 200
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "800 + level / 10 * 30"
speed_effect : "50 + level / 10 * 10"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate", "damage_sel_rate" })
skills : ({ "lipo-qianjun" })
artifact : ({ "hunyuan-jindou", 22 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
god_book_skills : ({ "fanji" })
god_book_skill_levels : ({ 349 })
tactics : "tactice_attack_pao_monster_zu"
[attack_pao_che]
name : "車"
icon : 31118
portrait : 31118
polar : 0
religion : -1
life_effect : "(level * 200 / 2 + level / 5 * 200 / 2) * 1.4"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
mag_absorb : -10
phy_absorb : -10
accurate : 400
mstunt_rate : 160
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1650 + level / 10 * 30"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
family_skills : ({ "B1", "B2", "B3", "B4" })
artifact : ({ "fantianyin", 22 })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_pao_monster_che"
[attack_pao_pao]
name : "砲"
icon : 31122
portrait : 31122
polar : -1
religion : -1
life_effect : "(level * 200 / 2 + level / 5 * 200 / 2) * 1.4"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_absorb : -10
mag_absorb : -10
accurate : 400
stunt_rate : 100
mstunt_rate : 100
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "2050 + level / 10 * 30"
speed_effect : 0
modify_attrib : ({ "life_effect", "tao_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun" })
artifact : ({ "fantianyin", 22, "hunyuan-jindou", 22 })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "tiansha-kuangfeng", "xuelian-diyu" })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_pao_monster_pao"
[attack_pao_xiang]
name : "象"
icon : 31120
portrait : 31120
polar : 0
religion : -1
life_effect : "(level * 100 / 2 + level / 5 * 200 / 2) * 1.4"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
mag_absorb : -100
phy_absorb : -100
accurate : 400
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "3000 + level / 10 * 30"
speed_effect : "350 + level / 10 * 20"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "liwan-kuanglan", "tianding-sanhun", "wanyi-shixin", "wuse-guanghuan", "qiankun-zhao", "xiewei-shexian", "dishu-qipo", "honghua-lvye", "bishi-jiuxu" })
family_skills : ({ "B1", "B2", "B3", "B4" })
artifact : ({ "fantianyin", 22, "hunyuan-jindou", 22 })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_pao_monster_xiang"
[attack_pao_ma]
name : "馬"
icon : 31119
portrait : 31119
polar : 0
religion : -1
life_effect : "(level * 100 / 2 + level / 5 * 200 / 2) * 1.4"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
accurate : 400
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1650 + level / 10 * 30"
speed_effect : "2000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "huaxian-weiyi", "wuse-guanghuan", "qiankun-zhao", "siwang-chanmian" })
artifact : ({ "hunyuan-jindou", 22, "fantianyin", 22, "dinghaizhu", 22 })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_pao_monster_ma"
[defense_pao_bing]
name : "兵"
icon : 31116
portrait : 31116
polar : 0
religion : -1
life_effect : "(level * 120 / 2 + level / 5 * 200 / 2) * 1.5"
mag_effect : "level * 6 * difficulty * 0.5 * 1.15"
phy_effect : "level * 6 * difficulty * 0.5 * 1.15"
accurate : 400
stunt_rate : 200
double_hit_rate : 200
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1600 + level / 10 * 30"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun" })
artifact$ : ({ "dinghaizhu", 14, "hunyuan-jindou", 22 })
artifact$ : ({ "yinyangjing", 14, "hunyuan-jindou", 22 })
random_arr_attrib : ({ "artifact" })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
tactics : "tactice_defense_pao_monster_bing"
[defense_pao_che]
name : "俥"
icon : 31112
portrait : 31112
polar : 0
religion : -1
life_effect : "(level * 120 / 2 + level / 5 * 200 / 2) * 1.5"
mag_effect : "(level * 6 * difficulty * 0.5) * 1.15"
phy_effect : "(level * 6 * difficulty * 0.5) * 1.15"
mag_absorb : -25
phy_absorb : -25
accurate : 400
double_hit_rate : 100
double_hit : 2
mstunt_rate : 160
damage_sel_rate : ({ 40, 79 })
damage_sel : ({ 40, 79 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1650 + level / 10 * 30"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "damage_sel_rate", "damage_sel" })
family_skills : ({ "B4" })
artifact$ : ({ "dinghaizhu", 14 })
artifact$ : ({ "yinyangjing", 14 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_pao_monster_che"
[defense_pao_pao]
name : "炮"
icon : 31115
portrait : 31115
polar : -1
religion : -1
life_effect : "(level * 120 / 2 + level / 5 * 200 / 2) * 1.5"
mag_effect : "level * 6 * difficulty * 0.7 * 1.15"
phy_effect : "level * 6 * difficulty * 0.7 * 1.15"
accurate : 400
stunt_rate : 100
mstunt_rate : 100
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "2050 + level / 10 * 30"
speed_effect : 0
modify_attrib : ({ "life_effect", "tao_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B5", "lipo-qianjun" })
artifact$ : ({ "dinghaizhu", 14 })
artifact$ : ({ "yinyangjing", 14 })
random_arr_attrib : ({ "artifact" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "tiansha-kuangfeng", "xuelian-diyu" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_pao_monster_pao"
[defense_pao_xiang]
name : "相"
icon : 31114
portrait : 31114
polar : 0
religion : -1
life_effect : "(level * 120 / 2 + level / 5 * 200 / 2) * 1.5"
mag_effect : "level * 6 * difficulty * 0.5 * 1.15"
phy_effect : "level * 6 * difficulty * 0.5 * 1.15"
mag_absorb : -100
phy_absorb : -100
accurate : 400
double_hit_rate : 100
double_hit : 2
stunt_rate : 100
mstunt_rate : 100
damage_sel_rate : ({ 20, 39 })
damage_sel : ({ 10, 19 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "3000 + level / 10 * 30"
speed_effect : "350 + level / 10 * 20"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "damage_sel_rate", "damage_sel" })
skills : ({ "tianding-sanhun", "hunbu-futi", "wuse-guanghuan", "qiankun-zhao", "rumeng-chuxing", "jidi-binghan", "honghua-lvye", "tongqiang-tiebi", "wanyi-shixin" })
family_skills : ({ "B4" })
artifact$ : ({ "dinghaizhu", 14 })
artifact$ : ({ "yinyangjing", 14 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_pao_monster_xiang"
[defense_pao_ma]
name : "傌"
icon : 31113
portrait : 31113
polar : 0
religion : -1
life_effect : "(level * 120 / 2 + level / 5 * 200 / 2) * 1.5"
mag_effect : "level * 6 * difficulty * 0.5 * 1.15"
phy_effect : "level * 6 * difficulty * 0.5 * 1.15"
mag_absorb : -25
phy_absorb : -25
accurate : 400
stunt_rate : 100
double_hit_rate : 100
mstunt_rate : 100
damage_sel_rate : ({ 30, 49 })
damage_sel : ({ 10, 29 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1650 + level / 10 * 30"
speed_effect : "2000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "damage_sel_rate", "damage_sel" })
skills : ({ "tongqiang-tiebi", "wuse-guanghuan", "qiankun-zhao" })
family_skills : ({ "B5" })
artifact$ : ({ "dinghaizhu", 14 })
artifact$ : ({ "yinyangjing", 14 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_pao_monster_ma"
[attack_ma_che]
name : "車"
icon : 31118
portrait : 31118
life_effect : "level * 120 + level / 4 * 200"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
mstunt_rate : 200
accurate : 600
stunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 420
resist_forgotten : 420
resist_frozen : 420
resist_sleep : 420
resist_confusion : 420
resist_repress : 420
resist_melt : 420
resist_cage : 420
resist_lock : 420
resist_lost : 420
resist_metal : 350
resist_wood : 350
resist_water : 350
resist_fire : 350
resist_earth : 350
tao_effect : "1600 + level / 10 * 40"
speed_effect : "60 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_ma_monster_che"
[attack_ma_xiang]
name : "象"
icon : 31120
portrait : 31120
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 1.6"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
accurate : 600
stunt_rate : 100
mstunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 420
resist_forgotten : 420
resist_frozen : 420
resist_sleep : 420
resist_confusion : 420
resist_repress : 420
resist_melt : 420
resist_cage : 420
resist_lock : 420
resist_lost : 420
resist_metal : 300
resist_wood : 300
resist_water : 300
resist_fire : 300
resist_earth : 300
tao_effect : "1600 + level / 10 * 40"
speed_effect : "100 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "shensheng-zhiguang", "B1", "B2", "B3", "B4", "B5", "lipo-qianjun", "liwan-kuanglan" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_ma_monster_xiang"
[attack_ma_shi]
name : "士"
icon : 31121
portrait : 31121
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 2"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
accurate : 600
stunt_rate : 100
mstunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 600
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 600
resist_cage : 600
resist_lock : 600
resist_lost : 600
resist_metal : 350
resist_wood : 350
resist_water : 350
resist_fire : 350
resist_earth : 350
tao_effect : "1600 + level / 10 * 40"
speed_effect : "180 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "B1", "B2", "B3", "B4", "B5", "shuizhang-chuangao" })
family_skills : ({ "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_ma_monster_shi"
[attack_ma_ma]
name : "馬"
icon : 31119
portrait : 31119
polar : -1
religion : -1
life_effect : "level * 40 + level / 4 * 70"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
accurate : 600
stunt_rate : 100
mstunt_rate : 100
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 300
ignore_resist_wood : 300
ignore_resist_water : 300
ignore_resist_fire : 300
ignore_resist_earth : 300
resist_poison : 440
resist_forgotten : 440
resist_frozen : 440
resist_sleep : 440
resist_confusion : 440
resist_repress : 440
resist_melt : 440
resist_cage : 440
resist_lock : 440
resist_lost : 440
resist_metal : 220
resist_wood : 220
resist_water : 220
resist_fire : 220
resist_earth : 220
tao_effect : "1800 + level / 10 * 40"
speed_effect : "140 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "B1", "B2", "B3", "B4", "B5" })
family_skills : ({ "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_attack_ma_monster_ma"
[defense_ma_che]
name : "俥"
icon : 31112
portrait : 31112
religion : -1
life_effect : "level * 120 + level / 4 * 300"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
mstunt_rate : 200
accurate : 600
stunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 420
resist_forgotten : 420
resist_frozen : 420
resist_sleep : 420
resist_confusion : 420
resist_repress : 420
resist_melt : 420
resist_cage : 420
resist_lock : 420
resist_lost : 420
resist_metal : 300
resist_wood : 300
resist_water : 300
resist_fire : 300
resist_earth : 300
tao_effect : "1600 + level / 10 * 40"
speed_effect : "60 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun" })
artifact$ : ({ "dinghaizhu", 15, "fantianyin", 20 })
artifact$ : ({ "yinyangjing", 15, "fantianyin", 20 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_ma_monster_che"
[defense_ma_xiang]
name : "相"
icon : 31114
portrait : 31114
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 300) * 1.6"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
accurate : 600
stunt_rate : 100
mstunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 420
resist_forgotten : 420
resist_frozen : 420
resist_sleep : 420
resist_confusion : 420
resist_repress : 420
resist_melt : 420
resist_cage : 420
resist_lock : 420
resist_lost : 420
resist_metal : 300
resist_wood : 300
resist_water : 300
resist_fire : 300
resist_earth : 300
tao_effect : "1600 + level / 10 * 40"
speed_effect : "100 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "shensheng-zhiguang", "B5", "lipo-qianjun", "tiandi-hunyuan" })
artifact$ : ({ "dinghaizhu", 15 })
artifact$ : ({ "yinyangjing", 15 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_ma_monster_xiang"
[defense_ma_shi]
name : "仕"
icon : 22023
portrait : 22023
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 300) * 1.6"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
accurate : 600
stunt_rate : 100
mstunt_rate : 200
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 600
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 600
resist_cage : 600
resist_lock : 600
resist_lost : 600
resist_metal : 300
resist_wood : 300
resist_water : 300
resist_fire : 300
resist_earth : 300
tao_effect : "1600 + level / 10 * 40"
speed_effect : "180 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "B5", "shuizhang-chuangao" })
family_skills : ({ "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact$ : ({ "dinghaizhu", 15 })
artifact$ : ({ "yinyangjing", 15 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_ma_monster_shi"
[defense_ma_ma]
name : "傌"
icon : 31113
portrait : 31113
polar : -1
religion : -1
life_effect : "level * 40 + level / 4 * 70"
mag_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_effect : "level * 8 * difficulty * 0.7 * 1.3"
phy_absorb : 0
mag_absorb : 0
accurate : 600
stunt_rate : 100
mstunt_rate : 100
penetrate_rate : ({ 50, 80 })
penetrate : ({ 50, 60 })
ignore_resist_metal : 300
ignore_resist_wood : 300
ignore_resist_water : 300
ignore_resist_fire : 300
ignore_resist_earth : 300
resist_poison : 420
resist_forgotten : 420
resist_frozen : 420
resist_sleep : 420
resist_confusion : 420
resist_repress : 420
resist_melt : 420
resist_cage : 420
resist_lock : 420
resist_lost : 420
resist_metal : 220
resist_wood : 220
resist_water : 220
resist_fire : 220
resist_earth : 220
tao_effect : "1800 + level / 10 * 40"
speed_effect : "140 + level / 10 * 5"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "B5" })
family_skills : ({ "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
artifact$ : ({ "dinghaizhu", 15 })
artifact$ : ({ "yinyangjing", 15 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_ma_monster_ma"
[attack_che_zu]
name : "卒"
icon : 31123
portrait : 31123
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15 * 5"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15 * 5"
accurate : 400
stunt_rate : 200
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
damage_sel_rate : ({ 30, 49 })
damage_sel : 400
resist_poison : 280
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
resist_lost_mind : 600
resist_lock_wid : 600
resist_stone : 600
tao_effect : "1600 + level / 10 * 40"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate", "damage_sel_rate" })
skills : ({ "B1", "B2", "B3", "B4" })
god_book_skills : ({ "nuji" })
god_book_skill_levels : ({ 349 })
artifact : ({ "hunyuan-jindou", 22, "fantianyin", 22 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_che_monster_zu"
[attack_che_pao]
name : "砲"
icon : 31122
portrait : 31122
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.3"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.3"
mag_absorb : -10
phy_absorb : -10
accurate : 800
stunt_rate : 100
mstunt_rate : 100
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1600 + level / 10 * 40"
speed_effect : 2000
modify_attrib : ({ "life_effect", "tao_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun" })
god_book_skills : ({ "nuji", "fanji" })
god_book_skill_levels : ({ 349, 349 })
artifact : ({ "hunyuan-jindou", 22, "fantianyin", 22 })
tactics : "tactice_attack_che_monster_pao"
[attack_che_ma]
name : "馬"
icon : 31119
portrait : 31119
polar : 0
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15"
mag_absorb : 0
phy_absorb : 0
accurate : 800
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1650 + level / 10 * 40"
speed_effect : "2000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "yixing-huanying", "youshui-zhishe", "shensheng-zhiguang" })
god_book_skills : ({ "nuji" })
god_book_skill_levels : ({ 349 })
artifact : ({ "hunyuan-jindou", 22, "fantianyin", 22, "dinghaizhu", 22 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_che_monster_ma"
[attack_che_che]
name : "車"
icon : 31118
portrait : 31118
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15"
mag_absorb : -10
phy_absorb : -10
accurate : 800
mstunt_rate : 160
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_lost_mind : 600
resist_lock_wid : 600
resist_stone : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1650 + level / 10 * 40"
speed_effect : "1000 + level / 10 * 10"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B1", "B2", "B3", "B4", "B5", "wanyi-shixin", "tianding-sanhun", "sheming-yiji" })
god_book_skills : ({ "xiuluoshu" })
god_book_skill_levels : ({ 349 })
artifact : ({ "fantianyin", 22 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_che_monster_che"
[attack_che_xiang]
name : "象"
icon : 31120
portrait : 31120
polar : 1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.5"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.5"
mag_absorb : -10
phy_absorb : -10
accurate : 800
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "3000 + level / 10 * 40"
speed_effect : "300 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "D5", "C5", "B1", "B2", "B3", "B4", "B5" })
super_boss_skills : ({ "cixue-tianxuan" })
god_book_skills : ({ "nuji" })
god_book_skill_levels : ({ 349 })
artifact : ({ "hunyuan-jindou", 22, "fantianyin", 22 })
yinlingfan_skill : ({ "nujiao-lianzhan", 288 })
tactics : "tactice_attack_che_monster_xiang"
[defense_che_bing]
name : "兵"
icon : 31116
portrait : 31116
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15 * 5"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15 * 5"
accurate : 800
stunt_rate : 200
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
damage_sel_rate : ({ 30, 49 })
damage_sel : 200
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_lost_mind : 600
resist_lock_wid : 600
resist_stone : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
tao_effect : "1600 + level / 10 * 40"
speed_effect : "100 + level / 10 * 10"
modify_attrib : ({ "life_effect", "tao_effect", "speed_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate", "damage_sel_rate" })
skills : ({ "B4" })
god_book_skills : ({ "fanji", "xiuluoshu" })
god_book_skill_levels : ({ 349, 349 })
artifact$ : ({ "hunyuan-jindou", 22, "dinghaizhu", 17 })
artifact$ : ({ "hunyuan-jindou", 22, "yinyangjing", 17 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_defense_che_monster_bing"
[defense_che_pao]
name : "炮"
icon : 31115
portrait : 31115
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 3 * 1.2 * 0.7 * 1.3"
phy_effect : "level * 3 * 1.2 * 0.7 * 1.3"
mag_absorb : 0
phy_absorb : 0
accurate : 800
stunt_rate : 100
mstunt_rate : 100
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1600 + level / 10 * 40"
speed_effect : 2000
modify_attrib : ({ "life_effect", "tao_effect", "mag_effect", "phy_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B5", "lipo-qianjun" })
god_book_skills : ({ "fanji" })
god_book_skill_levels : ({ 349, 349 })
artifact$ : ({ "dinghaizhu", 17 })
artifact$ : ({ "yinyangjing", 17 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_che_monster_pao"
[defense_che_ma]
name : "傌"
icon : 31113
portrait : 31113
polar : 0
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15"
mag_absorb : 0
phy_absorb : 0
accurate : 800
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1650 + level / 10 * 40"
speed_effect : "2000 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "tiandi-hunyuan", "youshui-zhishe", "shensheng-zhiguang" })
god_book_skills : ({ "fanji" })
god_book_skill_levels : ({ 349 })
artifact$ : ({ "dinghaizhu", 17 })
artifact$ : ({ "yinyangjing", 17 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_che_monster_ma"
[defense_che_che]
name : "俥"
icon : 31112
portrait : 31112
polar : -1
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.15"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.15"
mag_absorb : -10
phy_absorb : -10
accurate : 800
mstunt_rate : 160
double_hit_rate : 100
double_hit : 2
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
resist_poison : 380
resist_forgotten : 600
resist_frozen : 600
resist_sleep : 600
resist_confusion : 600
resist_repress : 600
resist_melt : 380
resist_cage : 600
resist_lock : 600
resist_lost : 600
resist_lost_mind : 600
resist_lock_wid : 600
resist_stone : 600
tao_effect : "1650 + level / 10 * 40"
speed_effect : "1000 + level / 10 * 10"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "B5", "wanyi-shixin", "tianding-sanhun" })
artifact$ : ({ "dinghaizhu", 17 })
artifact$ : ({ "yinyangjing", 17 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_che_monster_che"
[defense_che_xiang]
name : "相"
icon : 31114
portrait : 31114
polar : 2
religion : -1
life_effect : "(level * 120 + level / 4 * 200) * 0.9"
mag_effect : "level * 6 * 1.2 * 0.7 * 1.2"
phy_effect : "level * 6 * 1.2 * 0.7 * 1.2"
mag_absorb : -10
phy_absorb : -10
accurate : 800
stunt_rate : 100
double_hit_rate : 100
double_hit : 2
mstunt_rate : 100
penetrate_rate : ({ 40, 99 })
penetrate : ({ 40, 99 })
ignore_resist_metal : 400
ignore_resist_wood : 400
ignore_resist_water : 400
ignore_resist_fire : 400
ignore_resist_earth : 400
tao_effect : "1650 + level / 10 * 40"
speed_effect : "300 + level / 10 * 20"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "D3", "C5", "B5", "B4" })
super_boss_skills : ({ "cixue-tianxuan" })
god_book_skills : ({ "fanji" })
god_book_skill_levels : ({ 349 })
artifact$ : ({ "dinghaizhu", 17 })
artifact$ : ({ "yinyangjing", 17 })
random_arr_attrib : ({ "artifact" })
yinlingfan_skill : ({ "kexue-qishu", 288 })
tactics : "tactice_defense_che_monster_xiang"
[attack_xiang_xiang]
name : "象"
icon : 31120
portrait : 31120
life_effect : "(level * 120 + level / 4 * 200) * 0.3"
mag_effect : "level * 8 * 1.2 * 0.7 * 2.0"
phy_effect : "level * 8 * 1.2 * 0.7 * 2.0"
mstunt_rate : 165
accurate : 100
stunt_rate : 85
penetrate_rate : ({ 60, 90 })
penetrate : ({ 60, 80 })
ignore_all_resist_polar : 450
all_resist_except : 1000
all_resist_polar : 550
tao_effect : "1200 + level / 5 * 35"
speed_effect : "200 + level / 10 * 15"
skills : ({ "B1", "B2", "B3", "B4", "B5", "lipo-qianjun", "liwan-kuanglan", "shuizhang-chuangao" })
family_skills : ({ "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_xiang_xiang"
[defense_xiang_xiang]
name : "相"
icon : 31114
portrait : 31114
life_effect : "(level * 120 + level / 4 * 200) * 0.4"
mag_effect : "level * 8 * 1.2 * 0.7 * 1.6"
phy_effect : "level * 8 * 1.2 * 0.7 * 1.6"
mstunt_rate : 170
accurate : 1000
stunt_rate : 170
penetrate_rate : ({ 60, 90 })
penetrate : ({ 60, 80 })
ignore_all_resist_polar : 500
all_resist_except : 1000
all_resist_polar : 500
tao_effect : "1200 + level / 5 * 35"
speed_effect : "200 + level / 10 * 15"
skills : ({ "B5", "lipo-qianjun", "liwan-kuanglan", "shuizhang-chuangao" })
family_skills : ({ "C5" })
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng" })
random_attrib : ({ "penetrate_rate", "penetrate" })
artifact$ : ({ "dinghaizhu", 18 })
artifact$ : ({ "yinyangjing", 18 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_xiang_xiang"
[attack_shi_shi]
name : "士"
icon : 31121
portrait : 31121
polar : -1
religion : -1
life_effect : "level * 2000"
mag_effect : "level * 8 * 1.2 * 0.7 * 4.0 * 2"
phy_effect : "level * 8 * 1.2 * 0.7 * 4.0 * 2"
mstunt_rate : 170
accurate : 1600
stunt_rate : 170
penetrate_rate : ({ 60, 100 })
penetrate : ({ 60, 100 })
ignore_all_resist_polar : 800
all_resist_except : 1200
all_resist_polar : 800
tao_effect : "3200 - level / 10 * 40"
speed_effect : "400 + level / 10 * 30"
random_attrib : ({ "penetrate_rate", "penetrate" })
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
skills : ({ "lipo-qianjun", "liwan-kuanglan", "yaohuang-tiannu", "lingfan-qusan", "tiandi-xuanhuang", "zuijiu-miwu", "huiyin-zhiji", "fali-xukong", "tiandao-guiyi", "jingtian-daoshu", "daofa-wubian", "shensheng-zhiguang", "youshui-zhishe", "honghua-lvye", "tihu-guanding" })
family_skills : ({ "B1", "B2", "B3", "B4", "B5", "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng", "tuntian-poyue", "shitun-qiankun" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_shi_shi"
[attack_shi_common]
name : ""
icon : 31123
portrait : 31123
polar : -1
religion : -1
mag_effect : "level * 8 * 1.2 * 0.7 * 2.0"
phy_effect : "level * 8 * 1.2 * 0.7 * 2.0"
phy_absorb : 200
mag_absorb : -100
mstunt_rate : 170
accurate : 1600
stunt_rate : 170
penetrate_rate : ({ 60, 100 })
penetrate : ({ 60, 100 })
ignore_all_resist_polar : 800
all_resist_except : 1200
all_resist_polar : 800
tao_effect : "1400 + level / 5 * 40"
speed_effect : "320 + level / 10 * 20"
random_attrib : ({ "penetrate_rate", "penetrate" })
modify_attrib : ({ "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
skills : ({ "lipo-qianjun", "ruhu-tianyi", "yaohuang-tiannu", "lingfan-qusan", "tiandi-xuanhuang", "zuijiu-miwu", "huiyin-zhiji", "fali-xukong", "tiandao-guiyi", "jingtian-daoshu", "daofa-wubian", "shensheng-zhiguang", "youshui-zhishe", "honghua-lvye", "tihu-guanding" })
family_skills : ({ "B5", "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng", "tuntian-poyue", "shitun-qiankun" })
artifact$ : ({ "dinghaizhu", 20 })
artifact$ : ({ "yinyangjing", 20 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_shi_common"
[defense_shi_shi]
name : "仕"
icon : 22023
portrait : 22023
polar : -1
religion : -1
life_effect : "level * 4400"
mag_effect : "level * 8 * 1.2 * 0.7 * 3.2 * 2"
phy_effect : "level * 8 * 1.2 * 0.7 * 3.2 * 2"
mstunt_rate : 170
accurate : 1600
stunt_rate : 170
penetrate_rate : ({ 60, 100 })
penetrate : ({ 60, 100 })
ignore_all_resist_polar : 800
all_resist_except : 1200
all_resist_polar : 800
tao_effect : "6200 - level / 10 * 40"
speed_effect : "400 + level / 10 * 30"
modify_attrib : ({ "life_effect", "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "liwan-kuanglan", "yaohuang-tiannu", "lingfan-qusan", "tiandi-xuanhuang", "zuijiu-miwu", "huiyin-zhiji", "fali-xukong", "tiandao-guiyi", "jingtian-daoshu", "daofa-wubian", "shensheng-zhiguang", "youshui-zhishe", "honghua-lvye", "tihu-guanding" })
family_skills : ({ "B1", "B2", "B3", "B4", "B5", "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng", "tuntian-poyue", "shitun-qiankun" })
artifact : ({ "fantianyin", 20, "hunyuan-jindou", 20 })
tactics : "tactice_shi_shi"
[defense_shi_common]
name : ""
icon : 31116
portrait : 31116
polar : -1
religion : -1
mag_effect : "level * 8 * 1.2 * 0.7 * 1.6"
phy_effect : "level * 8 * 1.2 * 0.7 * 1.6"
phy_absorb : 200
mag_absorb : -100
mstunt_rate : 170
accurate : 1600
stunt_rate : 170
penetrate_rate : ({ 60, 100 })
penetrate : ({ 60, 100 })
ignore_all_resist_polar : 800
all_resist_except : 1200
all_resist_polar : 800
tao_effect : "1400 + level / 5 * 40"
speed_effect : "320 + level / 10 * 20"
modify_attrib : ({ "mag_effect", "phy_effect", "tao_effect", "speed_effect" })
random_attrib : ({ "penetrate_rate", "penetrate" })
skills : ({ "lipo-qianjun", "ruhu-tianyi", "yaohuang-tiannu", "lingfan-qusan", "tiandi-xuanhuang", "zuijiu-miwu", "huiyin-zhiji", "fali-xukong", "tiandao-guiyi", "jingtian-daoshu", "daofa-wubian", "shensheng-zhiguang", "youshui-zhishe", "honghua-lvye", "tihu-guanding" })
family_skills : ({ "B5", "C5" })
super_boss_skills : ({ "yaohuang-tiannu", "cixue-tianxuan", "xuelian-diyu", "tiansha-kuangfeng", "tuntian-poyue", "shitun-qiankun" })
artifact$ : ({ "dinghaizhu", 20 })
artifact$ : ({ "yinyangjing", 20 })
random_arr_attrib : ({ "artifact" })
tactics : "tactice_shi_common"
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